There are
many ways that technology can influence children. Children have different sorts
of experiences and are exposed to how things work in their world. The positive
influence that technology can have on children is that they can retrieve and
research information independently (Plowman & Stephen, 2013). When children
have questions about the things that go on in the world around them they pose
these to parents and teachers. Children can gain experience on the internet on
for example how an earthquake works and how certain animals feed. Bolstad
(2004) argues that digital technology is good for children when it is utilised
in a way that assists them to build on the knowledge they already have. In the
digital world each child can be seen as capable and “barriers are reduced” and
technology strives to bring about inclusion across all children that attend
early educational settings (Bolstad, 2004). Technology also helps for children
to stimulate themselves independently but with the hovering of teachers every
five minutes to make sure children are not getting frustrated or if they
require help with digital processes of educational games. When teachers allow
themselves to be educated around the safety and protection of appropriate software
for children to use, it assists teacher and child when they understand the
content being interacted with (Minitry of Education, 2007).
The
detrimental effects that technology can have on children are that there is no
limit to information they can gain from the digital world (Fleur & Jane,
2011). They will find themselves, without a knowing other, spending much time
on the internet or on the technological device they have. It was about twenty
years ago children would play outside all day and they were masters of
imaginary games and technology is causing communication breakdown between
children and their families (Bolstad, 2004). At dinner time children do not
spend time with their families they would prefer to get engrossed in their
tablets and even the television. Subsequently, This leads to children getting
frustrated with their parents when the device has been taken away from them. When
children spend perpetuated periods of time hours on the technological device it
will limit their innovative thinking and it opposes the capabilities to
accomplish optimum sensory and motor development (Bolstad, 2004). Children will
lose interest in the centre curriculum and prefer to take part in the virtual
world of educational games. When children have social issues, they will find
themselves relying on the digital device because they do not see the importance
of communicating with other children.
My idea on
technology is that it could be a positive when used correctly. The children in
my centre are allowed ten to fifteen minutes for computer use. The computer is
setup with drawing tools and educational games only, so they have no internet
connected to their computer. It is just for safety and protection and allow the
internet be surfed alongside a teacher. Some digital software is not
age-appropriate so it is in the best interest for children that their computer
has no internet and which tends to capture the mind of the young (Fleur et al,
2011). That’s why the child and teacher need to work in collaboration when the
child is engaging in digital technology. Teachers in that way can crack down on
the time is spent and children are allowing each other to have turns (Ministry
of Education, 1996). Children need to be
exposed to digital technology because that is where the world is heading and
they will be at a disadvantage if they do not experience the positives of
technology. When technology is used with no boundaries for children they will be
thrilled by their digital technology so much they will not feel the need to
make real relationships with the people around them (Ministry of Education, 1996).
References:
Bolstad,
R. (2004). The role and potential of ICT
in early childhood education: A review of New Zealand and international
literature. Wellington: New Zealand Council of Educational Research.
Ministry
of Education. (1996). Te Whāriki: He
whāriki mātauranga mō ngā mokopuna o Aotearoa: Early childhood curriculum. Wellington, New Zealand: Learning
Media.
Ministry
of Education. (2007). The New Zealand
curriculum. Wellington, New Zealand: Learning Media.
Stephen,
C. & Plowman, L. (2013). Digital technologies, play, and learning. Early Childhood Folio, 17(2), 3-8.
Talay-Ongan, A., & Ap, E. A. (Eds.).
(2005). Child development and teaching
young children. Southbank, Australia: Thomson Social Science Press.
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